Wiggle

Wiggle is a useful animation function that creates a value that over f moves in a psevdo random way. The motion can be compared to a fly cirkling a lightsource

f_wigglef

float f_wigglef(float f, float size);

Description: 1D 32 bit float wiggle

f_wiggle2df

void f_wiggle2df(float *out, float f, float size);

Description: 2D 32 bit float wiggle

f_wiggle3df

void f_wiggle3df(float *out, float f, float size);

Description: 3D 32 bit float wiggle

f_wiggled

double f_wiggled(double f, double size);

Description: 1D 64 bit double wiggle

f_wiggle2dd

void f_wiggle2dd(double *out, double f, double size);

Description: 2D 64 bit double wiggle

f_wiggle3dd

void f_wiggle3dd(double *out, double f, double size);

Description: 3D 64 bit double wiggle